Both EA Sports FC and eFootball switch between two different connection types depending on what you're playing. Understanding which one is active helps you figure out why your connection might be acting up.
Dedicated Servers (Client-Server) Most competitive and high-stakes modes use a central data center. In these cases, your experience depends entirely on how close you are to that specific server—not on the quality of your opponent's internet.
- EA Sports FC: Ultimate Team (Champions, Rivals, Draft), Clubs, Rush, and VOLTA Football.
- eFootball: Division Matches, Events, and League modes.
How it works for you: In these modes, WTFast can help by finding a more direct route to the game's servers, which usually results in lower ping and better stability.
Peer-to-Peer (P2P) In these modes, your game connects directly to the other player's console or PC. Because there is no middleman server, if your opponent has a bad connection, you will likely feel it through stuttering or "speed-up" lag as your systems try to stay in sync.
- EA Sports FC: Online Seasons, Online Friendlies, and Co-op Seasons.
- eFootball: Match Room (Friend Matches) and Casual matches.
Note on P2P: Since these modes rely on a direct link between players, tools like VPNs or GPNs aren't very effective here—there isn't a server route to optimize; it’s just a straight line to your opponent's home.
Why does this matter?
Knowing the connection type helps manage expectations:
- In P2P Modes: Your gameplay depends heavily on your match-up. If your opponent has a poor connection, the game will feel heavy and unresponsive no matter how good your own setup is.
- In Dedicated Server Modes: Your experience should stay smooth even if your opponent's connection is struggling; you might just see them "teleport" or skip animations because of their packet loss.
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